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INTRODUCTION
     I've been in the video game industry since 1996 and have successfully shipped multiple games on XBOX ONE, XBOX 360, Playstation 3, PSP, XBOX, PS2, PSone, iOS, and PC. I've also been interviewed on the web, gave a lecture at the XGDX on game art and design, worked in film, and had my artwork printed in several magazines.

     My skill sets include modeling and animating in both Maya and 3D Studio Max. I have played roles both in the motion capture suit (performing martial arts moves) and out (cleaning up motion capture data). Leadership skills include working as a Senior Animator, Department Director of Graphic Design, and martial arts instructor.

     During my career, I have had the opportunity of co-directing an animated music video for Stan Bush and have been creating and directing the official convention promo videos for Fun Publications (Transformers/BotCon and GIJoeCon), Alamo City Comic Con, Cyber City Con, RetroCon, and Knight Rider Reunion. I also created the logo and an animation for Chikara Pro Wrestling's King of Trios 2014 video. For BotCon 2014, I worked with Shout! Factory on the animated intro for their Transformers 30th Anniversary steaming event. I will be appearing at Cyber City Con in 2016 as a special guest. I am a well rounded artist who is passionate about creating art, animation, and making games.

Click here to see my DEMO REEL

EDUCATION
Bachelor of Science, Graphic Design/Illustration, San Jose State University 1997

SKILLS
Software: Maya, 3D Studio Max, Substance Painter, Motion Builder, Z-Brush, Motion Analysis Cortex,
               Adobe Photoshop, Illustrator, Premiere, Final Cut Pro, After Effects, Substance Painter, Lumberyard, Unity, Unreal, Perforce, JIRA

      
  

SHIPPED GAMES/MOVIES
      Lyle, Lyle, Crocodile - Sony Pictures
      HALO 5: Guardians - XBOX ONE
      HALO: the Master Chief Collection - XBOX ONE
      HALO: Spartan Strike - Windows 8, iOS
      HALO 4 - XBOX 360
      Lord of the Rings: Guardians of Middle Earth - XBOX 360, PS3
      Lord of the Rings: War in the North - XBOX 360, PS3, PC
      Justice League Heroes - XBOX, PS2, PSP
      Crusaders of Might and Magic - PC
      Family Game Pack - PSone
      Godai: Elemental Force - PS2
      Groovy Bunch of Games - PC
      Superman: Man of Steel - XBOX
      Warriors of Might and Magic - PS2

EXPERIENCE
MPC VFX, Los Angeles, CA 02/21-present
3D Artist (remote contract)
      Asset and character modeling and basic rigging for movie and movies
      Documenting additional support for character implementation
      Lyle, Lyle, Crocodile - previz character and assets
      All other projects currently under NDA


Affinity Pixel Entertainment, LLC., Austin, TX 01/18-present
Senior 3D Artist/Animator (remote contract)
      Creation of 3d modeling assets, rigging, and animation for Fallen Angels
      Assisting with new concepts and art direction

DigiPen Institute of Technology, Redmond, WA 07/18-present
Lecturer (animation and rigging)
      Teaching students fundamentals of animation and rigging
      Share real world industry knowledge via projects and stories spanning over two decades of entertainment experience

Microsoft, Redmond, WA 05/17-10/17
3D Generalist (contractor)
      Created 3D character models, textures, rigs, and animations for the Hololens experience
      Design 3D versions of 2D icons and emojis to be fully rigged and animated
      Worked in coordination with the pipeline from Unity3D into Hololens

Amazon Game Studios, Seattle, WA 09/16-05/17
3D Generalist (contractor)
      Created 3D character models, textures, rigs, and animations for the Lumberyard project
      Provided 3D art support for mobile and PC game demos for GDC
      Documented art workflow


Microsoft, Redmond, WA 12/15-8/16
Art Asset Manager - TV and Movies
      Track and create art tasks to send to design for TV and Movie programming for XBOX ONE and XBOX 360 consoles via VSO.
      Review art from various providers (Netflix, HULU, BBC, Popcornflix, Amazon Video, Starz, YouTube, Crackle, Crunchyroll, etc.) for content.
      Cross reference images to fit within GEOPOL standards.
      Coordinate between programming and design departments to make sure deadlines are met.

343 Industries, Kirkland, WA 02/12-12/15
Project Development/Art Manager - HALO
Consumer Products Art Asset Coordinator - HALO
Gameplay Animator, Video Editor - HALO 4
      Managing product development for costumes and consumer products for the HALO brand
      Managing HALO art assets for consumer products division
      Creating turnarounds and color call outs for Consumer Products
      3D art resource for 3D printing programs
      Animated several action sets for Master Chief (1st and 3rd person weapons)
      Animated evade sets for Covenant Elite and Promethean Knight
      Animated various vehicle entry/exit for Elite, Grunt, and Marine
      Animated specific deaths for Grunt and Hunter
      Animated basic attacks for Promethean Crawler
      Animated weapon assembly for several Promethean weapons
      Supported modifications to animations to match changes from design
      Edited videos for online content
      Art creation and support for various HALO titles
      Assisted with press kit content delivery

Snowblind Studios (WB Games), Kirkland, WA 05/05-11/11
Senior Artist/Animator
      Animated various hero and enemy characters for Lord of the Rings: Guardians of Middle Earth
      Animated various hero, enemy, and NPC characters for Lord of the Rings: WITN
      Designed prototypes for elf fighting style for Lord of the Rings: WITN
      Setup motion capture sessions and performed martial arts for motion capture sessions for Lord of the Rings: WITN
      Developed aiming/firing system for Lord of the Rings: WITN
      Cleaned up and processed conversation animations for Lord of the Rings: WITN      
      Modeled and textured several unlockable characters in Justice League Heroes
       (most notably Batman Infiltration Suit, Batman Kingdom Come, Superman Kingdom Come,
       Superman Kandor, Huntress)
      Animated over 75% of characters in Justice League Heroes including heroes, enemies, and bosses
       (most notably Batman, Flash, Green Lantern, Martian Manhunter, Huntress, Superman Kandor,
       Hawkgirl, Black Canary, Darkseid, Brainiac MK1 and MK2, White Martian Rangers)
      Created storyboard and initial cinematic for Justice League Heroes (used in WB teaser trailer)
      Oversaw all boss battle gameplay tuning and pacing for Justice League Heroes
      Animated both fantasy based and modern warfare type combat (XBOX 360 and PS3)
      Created facial rigs and cape/cloth tests
      Worked closely with programmers on tech for proper implementation of new desired features
      Modeled and textured weapons and characters
      Created tutorials and production workflow tips on internal Wiki

Inhance Digital Corporation, San Jose, CA 10/02-03/05
Contractor/3D Character Animator/2D and 3D Artist
      Modeled, textured, animated 3D assets, and drew storyboards for Boeing accounts
      Animated various human characters (military and civilian types)
      Real time 3D assets for Boeing accounts
      Modeled, textured, animated and lit various Cisco accounts
      Real time 3D product rotation modeling and export for Cisco accounts

Circus Freak Studios, Campbell, CA 4/02-7/02
Contractor/3D Cinematics Artist
      Animated characters for opening cinematics for Superman: Man of Steel XBOX
      Created hi-poly model for opening cinematics
      Rough storyboard for in-game cinematics

The 3DO Company, Redwood City, CA 11/99-4/02
3D Animator/Artist, Level Artist
      Martial arts advisor and combat animations for "Godai: Elemental Force" PS2
      Art and cinematics assistance for "Warriors of Might and Magic" PS2
      Track, level modeler (patch modeling) for "Jacked" PS2
      Art Lead and character designer/modeler/texturer/animator. Created story and
       storyboard for "Army Men Battle Brats" PSone
      Concept and Art Direction for "Groovy Bunch and Games" PC
      Assisted with concept art for "Warriors of Might and Magic 2/Shifters" PS2
      Assisted with layout design and art for "Family Game Pack" PSone
      Art support for "Crusaders of Might and Magic" PC

Atari Games Corporation, Milpitas, CA 12/96-9/99
Creative Services Specialist/Artist
      Supervised art schedules for production between Milpitas and Chicago offices
      Designed ads, posters, t-shirts, hats, and various giveaways for promotional use
      Provided game player animation, martial arts consultation, and motion capture
       for games "Gauntlet Legends" and "Tenth Degree"
      Provided feedback and voice for character (Ichiro)"Mace: the Dark Age" Arcade/N64
      Supported projects with 2D/3D artwork, logos, animation, and concepts
      Scanned and archived all printed materials from years 1982-1999
      Coordinated with magazines and mailed out game promotion assets (ie. screenshots, character sheets, bios)
      Demonstrated products/games for customers at various trade shows

Silicon Valley College, San Jose, CA 2/02-2/05
Director of Graphics/3D Instructor
      Oversaw and managed Graphics Department and Instructors
      Instructor for Maya and 3D Studio Max, simultaneously instructing Graphics and Architecture courses
      Taught techniques for 2D illustration and 3D modeling, texture mapping, animation and rigging
      Lectured on video game production techniques (pre-production to post-production)
      Modeled and animated character for New Student Orientation Video 2004 (video editing & voice)
      Collaborated with design team to design San Jose Campus Graphics website
      Content and design for internal Silicon Valley College San Jose commercial
      Additionally taught Portfolio, Drawing, Storyboarding, Photoshop, InDesign, and Illustrator

FILM and TV
      Actor/stuntman (Chinatown Gangster #3/SWAT) for movie "Firestorm Rising" www.imdb.com
      Actor/stuntman (SWAT Officer #5) for movie "Down Time" www.imdb.com
      Actor (Street Thug) for Sci-fi pilot episode of "The Enforcer"
      Actor/stuntman SWAT Officer for movie "Is It Worth It?" www.3gfilmsinc.com

WEB INTERVIEWS AND ARTICLES
      Randall on HALO 5 Sprint: Ship It YouTube/Halo
      Randall on Justice League Heroes at E3 FanboyPlanet.com
      Randall on Justice League Heroes developer's interview GameVortex.com
      Randall on Justice League Heroes exclusive interview GameSpy.com
      Animation Magazine San Diego Comicon 2006 issue on Justice League Heroes View Article
      Randall on Screamers Retro Flashbacks Screamers Retro Flashbacks
      Article originally on www.about.com "Martial Arts and Video Games" - J. Hom    [mirror]
      Randall on IMDb www.imdb.com/name/nm1432943
      Randall on Transformers Wiki tfwiki.net/wiki/Randall_Ng


ART IN PRINT & ACHIEVEMENTS
      Presenter for Cowboy Bebop Reunion at Renton City Retro 2023
      Special guest and speaker at Renton City Retro 2022
      Special guest Greater Austin Comic Con 2019
      Directed third CG animated music video with Stan Bush 2017
      Special guest and speaker at Renton City Comic Con 2017
      Special guest Cyber City Con 2016
      On Camera interview segment "HALO 5 Sprint: Ship It" 2015
      Employee of the Year (Hanson Consulting Group) 2014
      Special guest and panel moderator at the Alamo City Comic Con 2013, 2014
      Inducted into the Hall of Primus (first inductee) at SavCon 2012
      Animated promo for book for Dan Gilvezan (voice of original Bumblebee from Transformers) 2011
      Teamed up with Street Fighter HD artist Long Vo to create new Transformers images for www.hiptic.com 2011
      Modeled, animated, and directed convention promo videos for both BotCon and GIJoeCon since 2009
      Teamed up with Stan Bush for the music video "Your Time" - Jan 2010 Stan Bush Music Video
      3D film included on DVD collector's set "Transformers: Generation One" - July 2009 Transformers 25th
      3D film Botcon 2009 Film Festival First Place Winner "Transformers: Generation One" - May 2009
      3D renders and composite for PSM endpage "Valkyrie Wilde on PSP" - April 2005
      Speaker/presenter on Game Art Production for XGDX 2004, Mtn View, CA - www.xgdx.com 1 2
      Gamepro "Seeing Double" Nintendo DS - November 2004
      3D renders for PSM article "Creating the Perfect Hero": "Solid Snake" - June 2000
      3D renders for PSM: "Valkyrie Wilde" - April 2000 & Ace Combat 3" - January 2000
      Logo designer for Atari Games/Midway's WaveNet Project - 1998
      Art featured in Brady Games' MACE: the Dark Age Strategy Guide 1998
      Designed cover of RePlay Magazine: Atari Games' 25th Anniversary - July 1997
      Designed Limited Edition Capcom Super Puzzle Fighter shirt design for Golfland Ent. April 1996

ADDITIONAL INFORMATION
      Hobbies: Film making, martial arts (Black Belt), animation, drawing, and making video games.
      Trained in several martial arts (taught at SJSU 1994-1996)